Skip to main content

Posts

Tooth Chipper Issue 0 PDF

Tooth Chipper: Wild in the Streets Fanzine Issue 0 is now available for free download. If you play Wild in the Streets, this offers up a new scenario called, Fur Free Friday. This is just a teaser for Issue 1, a printed game product that will be released at AdeptiCon 2018. Download and enjoy!

Tooth Chipper: Wild in the Streets Fanzine Issue 0 PDF
Recent posts

Breaker Press Games 2018

We're one week into 2018 and it's time to reflect on the last year and to look forward into the future.

Last year, in January, we launched a Kickstarter to release the Broken Contract Rulebook along with a bunch of play aids (Equipment Cards, Ability Cards, Character Dashboards, etc.) The Kickstarter was successful and we walked into AdeptiCon 2017 with the new rulebook and limited edition boxed games. A few months later we released the new Adam Walker model, and all of the Kickstarter rewards began shipping. Hal and I dove straight into writing and playtesting. We hammered on content week after week through the summer, and then autumn hit and things slowed down. He was focusing on his degree and I was teaching myself Adobe InDesign while simultaneously laying out the first Broken Contract Episode Book. The year wrapped up with us just commissioning a couple of new pieces of art from Filip Dudek and a couple of sculpts from Icarus Miniatures. We accomplished a lot at the crea…

The Knife Syndicate

If you've been following Broken Contract on social media, you may have seen mention of my Knife Syndicate crew. You may have wondered what that is all about since we've only ever really talked about Breakers and Black Squadron. The FerrumSky Campaign Book is going to introduce two new Factions, the Knife Syndicate and FerrumSky Loyalists. Today we're going to talk about the Knife Syndicate.

The Criminal Underbelly of the FerrumSky Mines
Take away people's right to choose how they will live their lives, and they will rebel. Not every rebellion is in the form of work stoppage and open fighting with management and their hired goons. Instead, the most common form of rebellion happens during the day-to-day grind through general rule-breaking. Workers smuggle rations back to their barracks and sell them to their co-workers. There are those who hide anything with natural sugar to slowly ferment in the dark, tucked behind rocks or under storage containers. There is a thriving m…

Vision of Fire: Broken Contract Battle Report

(The following is a narrative battle report documenting a new Act called, Visual Recognition. In this Act, Black Squadron Security team up with two Recognition Drones who have the objective of capturing images of breaking miners to confirm their identities. The role of the drones is to not engage the enemy. They are there to provide visual documentation for the files of the transgressors. It was a really fun mission to play and then put into words. The Black Squadron were played by Hal, and the Knife Syndicate were played by myself. Enjoy! -Nick)

"Work Site CI08 reporting. That new guard jacked up the count. He's not sure how many slipped away while we were dealing with those other worthless breakers, but we're short several bodies."

"Understood. Don't sound the alarm just yet. We're sending over a Recognition Team, and a squad is moving from holding to section CG04 to intercept. They'll be rounded up. Hold your crew until their daily target is met. …

Pre-Order: Adam Walker Multi-Part Model

Our first new model of 2017 is available for pre-order now. Adam Walker was developed around the specs and likeness of one of the Backers of our first successful Kickstarter, back in 2015. It's taken a long time to get this character from idea, to concept, to sculpting, and then finally, to production. I think he demonstrates a move forward in our evolution and I am really happy with the results.

The Adam Walker model comes with three different heads to choose from, and two different sets of arms, giving you multiple possible builds, and increasing the utility of the model. In Broken Contract, two weapon options are the Arc Carbine and the Crowd Control Repeater. The Arc Carbine is a high powered taser rifle. It has a low rate of fire, but a high likelihood of dropping it's target in one shot, leaving the victim incapacitated and easy to put in Restraints. The Crowd Control Repeater is largely a weapon of suppression. It fires D3 rounds per Action, and is usually loaded with …

New Act: Blowing Off Steam

(This is a great introductory scenario for learning the basic mechanics to the game. Check it out. -Nick)

Act: Blowing Off Steam Staggering work quotas and bitter rivalries create tension. It can be felt on the work sites, at feeding times, and even in the barracks. Folks can find it hard to get along even when things are going well. Under the punishing stress of the FerrumSky Mines tempers flare regularly.

Crew Goals: Inflict more Wounding Hits on your opponent’s Crew than they do on yours. Try not to let your enemies become Critical or Dead.

Points: All players should agree to an equal point total and draw that many points off of their Crew Roster. A game with two 50 point Crews should take 45-60 min if neither side Sounds the Alarm to end the game prematurely. This Act may be played with more than two Crews, but it is recommended that the players reduce their crew sizes to 25 or 30 points to complete the game in the above mentioned timeframe.  

Set-Up This Act can use any mutually agree…

Game Designer's Notebook: Dogs in Broken Contract

One of the most frequently requested additions to Broken Contract has been dogs, and honestly, I was a bit resistant to the idea at first. My biggest hang up with dogs in games is that they have frequently been used as living shields. When I came up playing Dungeons and Dragons, they were a piece of equipment that you bought and were treated as disposable. Flash ahead 30 years, and in a game like Zombicide, they felt roughly the same way - like an object more than a sentient being. I just didn't like that dynamic, so I wanted dogs in Broken Contract to be different.

Broken Contract, in many ways, has been designed to highlight the individual. The models are designed on a flexible scale based on perceived character height, and every character is dealt their own individual Initiative Card each Turn. These are deliberate design choices, meant to create attachment and investment in the character's stories. Similarly, the animals in my life are all unique individuals, with wants, ne…